(IGN did some comparisons of Fallout’s Boston to the real Boston here)īut even so, with little-to-no other explanation, the Railroad still use the symbol of a lantern as part of their code, and the crudely-written sign at the beginning of the Trail reads: ‘At Journeys End Follow Freedom’s Lantern’. They have been ‘documented’ in a state of decay befitting how these buildings and public spaces may have looked had they been subject to an atomic bomb. But the preservation of these sites is hardly ‘authentic’. But Bethesda is making their own historical memory experience, using historical audio-reenactments and the meticulous recreation and preservation of actual places that can be visited, with a museum-like quality of historical experience. This is not history for history’s own sake, and there’s no onus on the player to take in any of this ‘historical knowledge’. Following the Freedom Trail to find them is therefore another example of the past facilitating the present in the Fallout universe, a means towards Bethesda’s narrative ends. The Railroad are trying to have their own ‘Revolution’, helping to free ‘Synths’ (synthetic humans they believe should have the same rights as all other humans) who have escaped from ‘slavery’ in the Institute where they were created. On these floor markers are segments of a code that allows you to gain entry to the Railroad’s headquarters, underneath the Old North Church, the final stop along this real (and now virtually) walkable route. Though the Tour Bot might encourage such an ‘historical experience’, this is where the mini-history-lesson effectively ends and the ‘present day’ exploration begins again. Blending the historicity of these places with the fictional world the player is now confronted with, the player follows the ‘real’ red brick path and must stop at each of the historic markers they see on the ground, in front of the historic buildings and sites they unlock on their map. Continue on the trail to walk through more of our great city’s history. So near midnight, Colonel Smith marched with 700 Redcoats to face brave American patriots in the Battle of Lexington and Concord. The Tour Bot then provides the player with the context of this exchange: The night of April 17th:Īt this point, the Tour Bot plays a pre-recorded audio segment of a conversation between ‘Colonel Smith’ and ‘General Gage’, in which they plan to march on Concord, in order to ‘seize and destroy’ the arms and provisions colonists had been storing there, in order to ‘defang them’. Led by General Thomas Gage, they seek to quell the growing tide of Revolution. For seven years, thousands of British soldiers have camped on this very soil in their orderly rows of tents. After approaching the quest marker, the player meets a ‘Tour Bot’, who will unlock the next quest objective, as well as telling you about the history of Boston Common, if you ask it to: An auto-generated map marker will then point you toward Boston Common as the starting point for the quest. If they do, this triggers a new mission that has a single, fairly vague objective: the code phrase, ‘Follow the Freedom Trail’. ‘AT JOURNEYS END FOLLOW FREEDOM’S LANTERN’While exploring Diamond City, the player might overhear two settlers talking about a secret organisation called ‘The Railroad’, and the code phrase they have for ‘everything’.
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